![]() ![]() This frees up dispatchers and allows them to work WAY in advance. Say you have a train meet at signal A, you can stack signal A to reverse the switch and line the signal in the oppistie direction once the first train has cleared. Stacking commands allows you to give a signal several different commands at once. ![]() IIRC, TD3 lets you fleet signals but, not "stack" commands. In TD3 all the trains are in the computer and pop up on the screen exactly on time, in reality the dispatcher has to input the information on his trainsheet screen and sometimes has to even put the train symbol onto the train when it first pops onto the screen. In reality, if you are setting up a sim, you might want to have all the different break downs occur in 24 hours as this is about typical, or at least it gives your user something to do besides just run trains.Īs a train dispatcher (although not for NS or CSX) I can say that TD3 gives you the feel of running trains but, not everything a train dispatcher goes through in a typical day. Nothing ever fails during NS operations, if it does, you are fired.
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